The Light is getting chunky damage percent increases while Stasis subsists on stuff like "increased maximum tracking strength" for Withering Blade and "decreased maximum downward influence of gravity while in flight" for Shiver Strike. Surprisingly, Stasis, which has gone pretty underused since Strand ate its lunch for crowd control, is getting much milder buffs than the Light. The Strand grappling hook is also getting a 23-second base cooldown reduction (and it could probably use about triple that, but I digress). Strand is getting some changes of its own, with every class's melee due for power and quality of life enhancements. Phew! Those are some capital-B Buffs, so Season 21 might actually shake up the established PvE Super meta. Winter's Wrath - PvE damage increased 10% Stormtrance - PvE damage increased 25%, landfall now triggers joltĬhaos Reach - PvE damage increased 25%, sustained damage triggers jolt lighting strike, adjusted Super camera to keep your character from blocking your view Nova Bomb - PvE damage increased by 20% (any space magic enthusiasts out there?) Nova Warp - PvE damage increased 15%, fully charged hit now applies volatile Sentinel Shield - PvE damage increased 20%īurning Maul - PvE damage increased 10%, creates a Sunspot on cast with Sol Invictus, heavy attack applies scorch Glacial Quake - Shiver Strike speed in Super increased by 10%, light attack damage increased 20% Gathering Storm - PvP direct damage increased, tick damage decreasedįists of Havoc - Super cost decreased for light and heavy attacks, PvE damage increased 33%, heavy attack now blinds Spectral Blades - PvE damage increased 35%, heavy attack applies weaken Here's the short version of that laundry list. Several Supers are also having Light 3.0 verbs like scorch folded in. All roaming Supers are also getting a 20% damage resistance buff for PvE, making it markedly harder for enemies to kill you in your Super and, hopefully, making them worth using in difficult content. "We’re taking this opportunity to evaluate the state of our subclasses and systems, focusing on adjusting abilities that are either overshooting or not quite hitting our power bar," the dev team says.įor starters, all one-slot Aspects now have two slots, which is a huge win for buildcrafting in general. As the dust settles after Destiny 2: Lightfall and the release of Strand, the space MMO is making some huge balance changes to bring up its old Light subclasses, along with significantly smaller buffs to the oft-forgotten Stasis element.īungie outlined the big Season 21 update in its latest blog post.
0 Comments
Leave a Reply. |
Details
AuthorWrite something about yourself. No need to be fancy, just an overview. ArchivesCategories |